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Doom 3: Camp or Skill?

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Forum >> Game Modes >> 1 versus 1 >> Camp or Skill?

 
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Nogame Profile
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Camp or Skill? 

How will the level design/shadows effect 1v1 gameplay? Will we see more intricate trappings in competitive games or will it simply be another relatively straight-forward time powerup, kill player style 1v1 game?

How do you feel?



Mason 'Nogame' Ambrose
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06/27/04 15:46 Login to rate this user's post!
Saito Profile
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Re: Camp or Skill? 

I am so hoping its not the same deal we play.

But sadly dropping detail tricks will be used… so part of that is void.

I hope this breaks the mold, and if it does count me into the mold. The better question is “will people accept a new setting





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06/27/04 21:12 Login to rate this user's post!
ThePope Profile
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Re: Camp or Skill? 

I think id said that turning down the lighting detail in DooM 3 makes it harder rather than easier to see. Turning it all the way down leaves you with an almost completely black screen.



07/02/04 01:52 Login to rate this user's post!
shortround- Profile
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Re: Camp or Skill? 

Thats wonderful- the shittier your computer is, the harder it is to see at all! Fair and balanced gameplay for all ;0.



07/22/04 13:56 Login to rate this user's post!
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Re: Camp or Skill? 

I like the change from having to make it look crap regardless of how good your PC is to get a level playing field. I'm sick of picmip5/vertex light/low detail.



07/23/04 21:14 Login to rate this user's post!
shortround- Profile
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Re: Camp or Skill? 

Yes, to compete im multiplayer you do have to lower your settings (unless you happen to have some super computer that can keep your 150 fps from dropping to 60 or 90 or what not during the fights in high detail).

I'll agree that it would be nice to compete in high detail... but unfortunately when your computer lags up in multiplayer... the other players dont lag with ti like singleplayer monsters might :).



07/30/04 00:04 Login to rate this user's post!
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Re: Camp or Skill? 

you have to prepare for worst case scenarios...

i turn my details in 2k4 down because while i get good fps most of the time, every once in awhile it'll hit areas where it gets cut in half or worse... i'd rather have plain looking textures and never drop under 30 fps than have everything look pretty and go into strobe light mode a few times a game...

it sounds like iD is just forcing people to upgrade even further =\



***THIS POST HAS BEEN EDITED***



08/02/04 17:06 Login to rate this user's post!
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Re: Camp or Skill? 

Actually, now that I've played the game I've found that it's surprisingly good for framerates. Better than ONS in UT2004. I've also found out that hiding in shadows is a total waste of time, because people can turn them off and have everything in perfect light. As far as multiplayer is concerned there are no shadows :(. I had judged the visibilitly stuff from the alpha, where turning off lighting meant no lights rather than no shadows.



08/03/04 00:30 Login to rate this user's post!
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Re: Camp or Skill? 

after my round of inter clan porivs, all skill no camp.

IMHO its good old dm, and I like it.




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08/08/04 18:00 Login to rate this user's post!
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Re: Camp or Skill? 

I found that camping certain weapons and armors will win you alot of matches. Waiting in key parts of the map can be a huge advantage- when your crouching in the dark, guarding a frequent used elevator - with a rocket launcher. :P Always works.



08/13/04 20:31 Login to rate this user's post!
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Re: Camp or Skill? 

heh

as of now, the chain gun is the godly weapon, backed by rox. I am still waiting the game is new, nor do my games make the be all end all of whats cheap.

But I have heard the same from other sources.




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CPU P4EE Gallitan core socket 478 @ 4.2ghz, Abit IC7-G Max 3, 2 gb PC4000 corsair xms, PC Power and cooling 510 psu, Albatron 6800gt @ ultra, Creative Audigy 2 ZS, Cooler master wave master case, Switech Liquid Cooling, Dual NEC 22 inch CRT, Klipch Pro Media 5.1, Senn HD280 pro, MS 3.0, Steel S&S, logitech elite.
08/13/04 20:51 Login to rate this user's post!
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Re: Camp or Skill? 

QUOTE
heh

as of now, the chain gun is the godly weapon, backed by rox.  I am still waiting the game is new, nor do my games make the be all end all of whats cheap.

But I have heard the same from other sources.



Yeah, those 2 can be a deadly combo. 1 hit with rox then pull out the minigun and it's over. However weapon switch is somewhat slow compared to some games, as well as the load up spin of the minigun being insanly slow. But Like i said, it's almost certain to give you a frag if you have some aim going on.




08/13/04 21:38 Login to rate this user's post!
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Re: Camp or Skill? 

they need to fix a few things with the guns and they'll be very nice... also need bigger maps for duals :|



CaribOne | flesh
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09/04/04 10:55 Login to rate this user's post!

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